Extras din referat
Sa se realizeze o aplicatie client-server bazata pe socket-uri.
Serverul va accesa o baza de date (la alegere:fisier text, xml, access sau sql) si va transmite catre client info cerute.
Baza de date va contine campurile nume produs, tip produs si numar bucati (ex:laptop,dell,45).
Clientul va avea o interfata grafica si va face cereri catre server. Cererea se face prin nume produs, de ex:
Client:
laptop
Server:
dell
45
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.Socket;
public class Client {
public static void main (String args[]) {
Socket socket = null;
BufferedReader bufferedReader = null;
PrintWriter printWriter = null;
try {
socket = new Socket("localhost", 5000);
InputStreamReader inputStreamReader = new InputStreamReader(socket.getInputStream());
bufferedReader = new BufferedReader(inputStreamReader);
printWriter = new PrintWriter(socket.getOutputStream());
} catch (Exception e) {
e.printStackTrace();
}
Window window = new Window(bufferedReader, printWriter);
window.setTitle("Project");
window.pack();
window.setLocationRelativeTo(null);
window.setVisible(true);
}
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Conținut arhivă zip
- Aplicatie client-server.docx